![]() ![]() Hm, I don't really know if it's affected in general, in Half Life 1 (OpenGL aswell), I can enable/disable VSYNC ingame, and it works (50->100FPS). Unknown, stable seems to have the same issue ![]() Enable/Disable the Frame limiter with the hotkey, see no difference in runspeed (always ~100%).On the same machine, but on Windows, the frame limiter does work as expected. I've tried this with 2 different games, both are affected (I guess the game doesn't matter for this issue). I've tested this in a menu, where the Usage is pretty low, so it should go up to probably 400% when the frame limiter is disabled. If I enable/disable the frame limiter, the Emulator always stays at 100% of its speed. Apect Ratio/Aspect Ratio Overwrite: Widescreen 16:9.Preset: Balanced, Multithreaded VU enabled.PCSX2 1.5.0-0 - compiled on (Linux Version, from PPA) on Linux Mint 19.1, 64-bit (see below for more infos) ![]()
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